PHIGHTING OC rah

oh m freak I made it!!

okay so... yap session

ORBITAL VIOLIN STRIKE (shortened - "violin" lmao)
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CLASS: Ranged (primary) / Melee (secondary)

Primary attack: Fires musical notes toward enemies, using their bow-like tail (deals 25 damage alone, charged (plays higher note) deals 30) 4.5 second cooldown per use

Secondary// Melee Primary : Slashes nearby enemies with bow, dealing 15 damage per hit, 6 second cooldown per use

RANGED:
Ability 1 // Fiery notation : Activates Orbit, allowing Violin to fire 5 notes that are ignited at target, dealing (if all hit), 50 damage (-10 HP per hit), 15 second cooldown

MELEE:
Ability 2 // Impatient fury : Allows Violin to ignite bow, using FIRE LASH that deal 25 damage per hit for a maximum of 20 seconds. 20 second cooldown

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PHINISHER // FIERY ORCHESTRA ::

(animation idea: violin plays a note, snaps a string and literally just gets pissed off lololol)

(VIOLIN: Oh. proceeds to crash out (but like, not how bio just spazzes out and tweaks everywhere just yk))

Violin has brief increased walk speed, for 2 seconds, entire Phinisher lasts approx. 25 seconds, ends before if all Phinisher shots are used.

RANGED:

Fires flaming notes, dealing 45 damage per hit and applies burning for 3 seconds, dealing 6.5 damage each second it is applied. Can only shoot 3 at once.

MELEE:

Applies Scorching Bow, lashing any nearby enemies and dealing 35 damage per attack, applies burning for 2.5 seconds, dealing 4 damage per second, lasts for 15 seconds.

okay done, blinks cutely

let me know if theres like.... something OP bwcause I don't like to do math lalalslalala