sumybumy
sumybumy
joined on
Apr 14, 2025
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about

born as sumy, will die sumying

Making bespoke, farm-to-table art since 2008. Wants to be more challenging to socio-normative standards. Believes deeply that art should be unsettling, not for conventional shock, but for growth. Likes to try out new ingredients while cooking fried rice.

born as sumy, will die sumying

Making bespoke, farm-to-table art since 2008. Wants to be more challenging to socio-normative standards. Believes deeply that art should be unsettling, not for conventional shock, but for growth. Likes to try out new ingredients while cooking fried rice.

sumybumy•21d

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sumybumy•1mo

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sumybumy•2mo

Been enjoying Slay the Spire 2 a LOT recently, and I was thinking a lot about custom cards that I would add to the game.

I heard a top player say recently that the main issue with how people interface with the game at least as beginners was to classify badly drawn hands as 'bad luck', but that in truth it's the randomness/variance that makes optimizing each decision in this card game so fun and where the charm comes from.

I kind of agree with this, so I came up with a card that makes the casual player think about draw and discard concepts (chiefly reshuffling) within the fight— I think I'll call it rollback and make it a silent card, which makes sense thematically (she's a nimble assassin), but also mechanically (you're trying to get the cards you want from the discard pile, a literal rollback).

Anyways, if you haven't already, try this game out— it's literally worth a thousand copies of your generic AAA, shooter, RPG, gacha, etc.

sumybumy•3mo

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sumybumy•3mo

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sumybumy•3mo

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sumybumy•3mo

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sumybumy•3mo

my friend told me that I was using too many words, so I'm going to try to limit myself. Also no more no-face mannequins.

mei *gaming era *andone otherliked this post
sumybumy•3mo

So my core hurts real bad right now— every time I try to sit up after lying down, it's like someone sets a red hot poker on my belly. Something else that's changing is that it's a bit harder to twist my neck/shoulders without feeling sore, as if I'm bumping up against something

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sumybumy
•3mo
sumybumy•3mo

Today hurts like shit

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sumybumy•3mo

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sumybumy•4mo

sumybumy•4mo

shot inspired by the final scene of Challengers (2024), where you can see the tennis players from below a floor of glass. Was also thinking about some slay the spire art

sumybumy•5mo

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sumybumy•5mo

many times when I image the figure, I do not think ahead, abut the shapes and sizes of accessories, appendages, clothing, hair, and misc. It makes it very hard to add things on, so to speak, and keep the dynamism of the original pose...

黄身yolk-san(🫪)liked this post
sumybumy•5mo

trying to emulate the movement of yoh yoshinari's lines as well as some David finch figure drawings

dot (o^v^o) <3liked this post
sumybumy
•5mo
sumybumy•5mo

some stuff with Mei

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lazy fr
•5mo
sumybumy•5mo

studying facial proportions and expressions from BCS

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lazy fr
•5mo
sumybumy•5mo

some key moments between jimmy and Kim in my favourite show

sumybumy
•5mo
sumybumy
•5mo
sumybumy•5mo

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