wawa


they/them
rain world
dw
slime rancher
wobbledogs
ULTRAKILL
Subnautica
Miside
Voices Of The Void
i ate kerfur
rain world and VoTV are my fav games
creature noises
"Ahh… Free at last... O, Gabriel. Now dawns thy reckoning, and thy gore shall glisten before the temples of man. Creature of steel, my gratitude upon thee for my freedom. But the crimes thy kind have committed against humanity are NOT forgotten. And thy punishment.. is DEATH!"
CRUSH
THY END IS NOW
PREPARE THYSELF
WEAK.
JUDGEMENT
DIE.
"Aagh! Forgive me, my children, for I have failed to bring you salvation from this cold, dark world..."
"NUAAAAAAAAAAAAAAAAAGGGHHHHHHHHHHHHHH!" Dies in autotune
they/them
rain world
dw
slime rancher
wobbledogs
ULTRAKILL
Subnautica
Miside
Voices Of The Void
i ate kerfur
rain world and VoTV are my fav games
creature noises
"Ahh… Free at last... O, Gabriel. Now dawns thy reckoning, and thy gore shall glisten before the temples of man. Creature of steel, my gratitude upon thee for my freedom. But the crimes thy kind have committed against humanity are NOT forgotten. And thy punishment.. is DEATH!"
CRUSH
THY END IS NOW
PREPARE THYSELF
WEAK.
JUDGEMENT
DIE.
"Aagh! Forgive me, my children, for I have failed to bring you salvation from this cold, dark world..."
"NUAAAAAAAAAAAAAAAAAGGGHHHHHHHHHHHHHH!" Dies in autotune
Rain World is a two-dimensional (2D) survival-platform video game that takes place in a post-apocalyptic, industrial environment. The game follows the player-controlled "slugcat", an animal akin to a cat and a slug. The slugcat freely explores screens shown individually by squeezing through pipes or walking; some screens spawn creatures that wander the region, which the slugcat may defend against with spears and debris. It must jump, swim, and climb poles to avoid enemies while foraging for food which must be consumed to hibernate in scarce, designated safe rooms. Hibernation spots serve as checkpoints where it returns to after death; if the slugcat does not reach a shelter before the end of the cycle, a rain will kill it in an ensuing flood.
Upon death, the slugcat loses one "karma" level, which is gained upon hibernating. The slugcat can prevent losing karma by eating a yellow "karma flower". The flower appears in set locations and is replanted wherever the slugcat dies after eating it. It must meet a specific karma level to pass through gates set at the borders of the game's 12 regions. Rain World offers little to guide the player apart from holograms by a worm-like creature that monitors the slugcat. The holograms point towards food and story-related events, though this assistance becomes rarer over time. The player may view an in-game map to review their exploration progress.
Predators range from camouflaged carnivorous plants to large gas-producing vultures and colored Komodo dragon-like lizards some creatures are friendly but easily provoked, like the "scavengers", which are agile like the slugcat and equipped with explosive spears. Many enemies can kill the slugcat in one attack.[3] Some have variations that possess unique characteristics.[3][9] All creatures possess dynamic behavior and perpetually wander independently from the slugcat, occasionally battling and hunting each other without a set path for predators to traverse, the slugcat's exploration is unpredictably hindered. The slugcat may carry two items with its hands. It uses its right hand first when throwing and may swap the items' places. Some foods grant status effects when consumed, like slowing down time.
if youre talking about my group, youre allowed to if you get permission
a. *screams*